Kittens_wide.gif

THIRDLIFE, 2019

ThirdLife is a full-body, immersive installation by Maria Kozak (BAANG) and Jared Hoffman that explores how we de ne the self in a cyber age, speci cally how we feel in our digital ‘masks’. In the piece participants are given the chance to see themselves in a new light. When they approach the screen they are scanned and projected as a new avatar. They could show up as kittens, clouds, trees, energy among others. By using soft, pastel gradients and calming natural footage Third Life envokes a ‘safe space’ where digital anxiety is reduced and the participant loses their sense of self.

PAY ATTENTION, 2018

In Pay Attention, a new world begins to emerge for the participant when they are looking elsewhere. Using audio and visual stimulation, the piece guides the participant’s focus as they suddenly find themselves encased by cultural detritus. It explores one’s capacity to assimilate at a time when new objects and realities seem to appear and multiply with increasing frequency.

b.png

BE STILL, 2018

In Be Still the viewer finds themselves in a vast desert surrounded by various animated objects. He is instructed to 'be still'. If he follows the rule, he and the objects begin to levitate all the while calling him with sound and movement.If the viewer looks toward them, ignoring the instruction of being still, he and everything around him comes crashing down. 

yah.jpg

YOUR AD HERE, 2018

This piece is a virtual billboard. The viewer may purchase ad space within the piece for $100 an slide. Ad units include still images, gifs, and video. Branded content is also available.

BRENT NEALE, 2018

A collaboration between Jane LaFarge Hamill and myself through our media project BAANG for the jewelry designer Brent Neale to bring her whimsical world to life. Installed at Barney's New York and Moda Operandi

glitch.jpg

PERSON, PLACE OR THING, 2019

A large-scale installation on the front of The Detroit Public Library. Using a MIDI communications protocol, a keyboard will be set up whose unmarked buttons each correspond to a subject pre-determined by the artists; the things most sought on the internet. When participants press one button, a randomly image of a person will be Google searched by an AI driven algorithm and projected in enormous scale onto the façade of the library. When another button is pressed, a glitch will occur and an image of a random place will appear, and so on. Within the category boundaries anyone or anything could pop up: a celebrity or an anonymous woman; a kitten or an ancient map; gifs, logos, products, diagrams, and most likely; mistakes. The last button will prompt today’s most trusted source of knowledge to appear; a Wikipedia page.